Difference between revisions of "Mini Guide: Pricing"

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(Replaced content with "'''You can find the full pricing guide''' here == Golden Rule: == '''''A horse is worth what the average buyer is willing to pay for it.''...")
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You can find the full pricing guide [[HA Pricing Guide (original)|here]]
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'''You can find the full pricing guide''' [[HA Pricing Guide (original)|here]]
  
 
== Golden Rule: ==
 
== Golden Rule: ==
A horse is worth what the average buyer is willing to pay for it.
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'''''A horse is worth what the average buyer is willing to pay for it.'''''
 +
[[File:Regularhorse1.png|thumb|551x551px|Regular Horse]]
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Step 1. Go to your horse info page (to see how, click here) and look at the breed category, as shown in the picture:
  
== Pricing Guide for regular horses ==
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Step 2. If it says "REGULAR" this means that your horse was bred without using breeding vitamins and it is the most common breed in the game.
'''Pricing for regulars with max (95%+) personalities at Level 1'''
 
  
9tp and below = 100k
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'''Simple range for "Regular" breed pricing:'''
  
10tp = 200k - 300k
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"Born With Talents": 10 and under: $200,000- $800,000. 
  
11tp = 300k - 400k
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Tip: If your Regular "low" talent point horse doesn't sell, you can sell it to the academy.
  
12tp = 500k - 1.5m
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11 talent points born: 700,000-800,000.
  
'''Pricing for regulars with strong (85-95%) personalities at Level 1'''
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12 Talent points born: 800,000- 2,000,000.
  
9tp and below = 100k
 
  
10tp = 200k - 250k
 
  
11tp = 250k - 350k
 
  
12tp = 350k - 450k
 
  
'''Pricing for regulars with weak (75-85%) personalities at Level 1'''
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More Info: The best "REGULARS" will have strong Right (R) or (L) in all personality sliders. If you see an "M" that means your horse has a middle personality and would not be great in either personality, so the value is less.  
 
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[[File:Regular Personality Tab.png|thumb|694x694px|Personality Tab]]
9tp and below = 100k
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You can see the horse's full personalities by clicking on the "Personality & Talents" button as shown:
 
 
10tp = 150k - 200k
 
 
 
11tp = 200k - 300k
 
 
 
12tp = 300k - 400k
 
 
 
'''Pricing for regulars with middle (<75%) personalities at Level 1'''
 
 
 
9tp and below = 100k
 
 
 
10tp = 100k
 
 
 
11tp = 100k - 150k
 
 
 
12tp = 150k - 200k
 
 
 
== Pricing Guide for rare horses ==
 
'''Pricing for rares with max (95%+) personalities at Level 1'''
 
 
 
6tp and below = 100k - 1 mil
 
 
 
7tp = 5 mil - 7 mil
 
 
 
8tp = 6 mil - 8 mil
 
 
 
9tp = 7 mil - 9 mil
 
 
 
10tp = 8 mil - 10 mil
 
 
 
11tp = 10 mil - 20 mil
 
 
 
12tp = 50 mil - 150 mil
 
 
 
'''Pricing for rares with strong (85-95%) personalities at Level 1'''
 
 
 
6tp and below = 100k - 800k
 
 
 
7tp = 4 mil - 5 mil
 
 
 
8tp = 5 mil - 6 mil
 
 
 
9tp = 6 mil - 7 mil
 
 
 
10tp = 8 mil - 9 mil
 
 
 
11tp = 10mil - 15mil
 
 
 
12tp = 35mil - 100 mil
 
 
 
'''Pricing for rares with weak (75-85%) personalities at Level 1'''
 
 
 
6tp and below = 100k - 650k
 
 
 
7tp = 3 mil - 4 mil
 
 
 
8tp = 4 mil - 5 mil
 
 
 
9tp = 5 mil - 6 mil
 
 
 
10tp = 6 mil - 7 mil
 
 
 
11tp = 8 mil - 10 mil
 
 
 
12tp = 15 mil - 25 mil
 
 
 
'''Pricing for rares with middle (<75%) personalities at Level 1'''
 
 
 
6tp and below = 100k - 350k
 
 
 
7tp = 1 mil - 2 mil
 
 
 
8tp = 2 mil - 3 mil
 
 
 
9tp = 3 mil - 4 mil
 
 
 
10tp = 5 mil
 
 
 
11tp = 5 mil - 8 mil
 
 
 
12tp = 10 mil - 20 mil
 
 
 
== Pricing Guide for Daily Prize Wheel horses ==
 
'''Bronze Tier'''
 
 
 
Rosetta Stone = 25 mil - 40 mil **
 
 
 
Rosetta Stonicorn = 30 mil - 50 mil
 
 
 
Glow Peacock = 30 mil - 50 mil
 
 
 
Glow Peacock Unicorn = 50 mil - 70 mil
 
 
 
Forest Kitty = 45 mil - 60 mil
 
 
 
Forest Kitticorn = 60 mil - 80 mil
 
 
 
'''Silver Tier'''
 
 
 
Bumblebee = 75 mil - 100 mil
 
 
 
Bumblebee Unicorn = 100 mil - 150 mil
 
 
 
Snuffles = 100 mil - 150 mil
 
 
 
Snuffliecorn = 150 mil - 250 mil
 
 
 
CooCooCaChu = 200 mil - 300 mil
 
 
 
CooCooCaChuCorn = 300 mil - 400 mil
 
 
 
Puddly = 400 mil - 500 mil
 
 
 
Puddlicorn = 600 mil - 800 mil
 
 
 
'''Gold Tier'''
 
 
 
Koda = 500 mil - 1 bil
 
 
 
Koda Unicorn = 1 bil - 2 bil
 
 
 
Obsidian = 1 bil - 2 bil
 
 
 
Obsidian Unicorn = 2 bil - 3 bil
 
 
 
Paradox = 1 bil - 2 bil
 
 
 
Paradox Unicorn = 2 bil - 3 bil
 
 
 
Firebringer = 2 bil - 3 bil
 
 
 
Firebringer Unicorn = 3 bil - 4 bil
 
 
 
Kumari = 2 bil - 3 bil
 
 
 
Kumari Unicorn = 3 bil - 4 bil
 
 
 
'''Platinum Tier'''
 
 
 
Moonbow = 4 bil - 5 bil
 
 
 
Moonbow Unicorn = 5 bil - 6 bil
 
 
 
Glass Dragon = 4 bil - 5 bil
 
 
 
Glass Dragon Unicorn = 5 bil - 6 bil
 
 
 
Blood Oath = 5 bil - 6 bil
 
 
 
Blood Oath Unicorn = 6 bil - 7 bil
 
 
 
Imperium = 5 bil - 6 bil
 
 
 
Imperium Unicorn = 6 bil - 7 bil
 
 
 
Violet Velvet = 6 bil - 7 bil*
 
 
 
Violet Velvet Unicorn = 7 bil - 8 bil*
 
 
 
Seismic Rift = 7 bil - 8 bil*
 
 
 
Seismic Rift Unicorn = 8 bil - 9 bil*
 
 
 
Arcariu = 9 bil - 10 bil*
 
 
 
Arcariu Unicorn = 10 bil - 11 bil*
 
 
 
Dream Pixel = 10 bil - 12bil*
 
 
 
Dream Pixel Unicorn = 12 bil - 14 bil*
 
 
 
''Note: Price ranges on the last Platinum Tier horses is based on the steady increase in value of lower Platinum Tier horses. The first couple of late Platinum Tier horses sold can possibly sell for more than the estimated value.''
 
 
 
''Note: Star (*) marked late Platinum Tier horses are harder to value due to the limited amount that exists as of now, and the value swings depending on demand. The values listed are the average the horses have sold for recently.''
 
 
 
''Note: 2 star (**) marked Rosetta Stone keeps the written value due to it being required for rare breeding combinations - this keeps the demand from lowering along with the other horses in its tier.''
 
 
 
''Note: The value of Daily Prize Wheel horses decreases as more horses are won. The speed of decrease in value depends on the '''difficulty of winning''' one of the horses; therefore low tier horses will have their value decreased faster than high tier horses.''
 
 
 
== Pricing Guide for Gold Wheel horses ==
 
Gold Wheel horses value depends on the type and '''when they are won'''.
 
 
 
Previous Gold Wheel horses, when no longer on the wheel, typically sell for 100-350mil as customs.
 
 
 
Gold Wheel horses currently on the wheel (not including the Ghost) typically sell for between 300mil and 2 bil depending on how new the horse is, and if it has been released on the Gold Wheel before. A brand new one would sell for up to 2 bil, whereas it wouldn't sell for much more than 300mil after the initial 2 weeks.
 
 
 
''Example: Euphorias are very low value, typically 100-200mil as custom, as they have been released on the Gold Wheel two years in a row for Valentines Day. Gold Wheel horses such as the Christmas Dragons and Blood Dragons that have only been released once sell for 100-350mil.''
 
 
 
Ghosts are the standard Gold Wheel horse, and they sell for less than 200mil as Custom due to how common they are. Over 2500 Ghosts exist as per March 2019.
 
 
 
== Pricing Guide for Reward horses ==
 
Reward horses value depends on their Loyalty Point cost. The exchange rate is 10 LP = 100 mil when the horse is '''custom or leveled with perfect personality and placement'''. If the horse is "ruined" (wrong tp placement, non-max personality) its value is lower; how much lower depends on if the horse can be reset.
 
 
 
''Example: A 10LP horse is worth 100mil, and a 240LP horse is worth 2.4bil.''
 
 
 
Note: This rate is also applied to Limited Editions, however, Limited Editions often go for up to twice their LP value. Example: 500 LP Limited Edition would have a base value of 5 bil but could sell for 10 bil.
 
 
 
== Pricing Guide for leveled horses ==
 
When pricing horses, you must also include their level value. The above guides are for level 1 horses. Level values vary depending on the trainer used, but the '''average''' level values are as follows, and is written in this format:
 
 
 
* Level value for this '''level gap''' (training value for a level x to y)
 
** Level value '''''at this level''''' (total training value for a horse between level x and y)
 
 
 
''Example: The first bullet point at the Level 40 = 50 gap says 100 mil - 200 mil value. That is the value for a level 40 - 50'' '''''training.''''' ''The second bullet point at Level 40 - 50 says 175 mil - 250 mil; this is the'' '''''total''''' ''level value for a horse between level 40 and 50.''
 
----
 
 
 
* 1 - 10 = < 10 mil
 
** < 10 mil
 
 
 
* 10 - 20 = 5 mil - 15 mil
 
** 10 mil - 20 mil
 
 
 
* 20 - 30 = 15 mil - 30 mil
 
** 25 mil - 50 mil
 
 
 
* 30 - 40 = 50 mil - 100 mil
 
** 75 mil - 150 mil
 
 
 
* 40 - 50 = 100 mil - 200 mil
 
** 175 mil - 250 mil
 
 
 
* 50 - 60 = 200 mil - 300 mil
 
** 450 mil - 750 mil
 
 
 
* 60 - 70 = 500 mil - 1 bil
 
** 950 mil - 1.75 bil
 
 
 
* 70 - 80 = 1.5 bil - 2 bil
 
** 2.45 bil - 3.75 bil
 
 
 
* 80 - 90 = 2 bil - 2.5 bil
 
** 4.45 bil - 6.25 bil
 
 
 
* 90 - 100 = 3 bil - 4 bil
 
** 7.45 bil - 10.25 bil
 
 
 
''Note: When looking at total value for a horse at a certain level, remember to go by the low end or high end of the price range according to the horses level. A level 31 values would be the same value as level 30, not level 40.''
 
 
 
''Also note: Level values are '''lower''' on middle/weak horses as their performance, and thus value, is still worse/lower than max horses.''
 
 
 
== Pricing Guide for 100 Ticket Horses ==
 
All 100 Ticket Horses from raffles are worth 2 bil as customs.
 
 
 
''Even though they cost 400AD/4bil value to get from the raffle does not mean they are worth that when being sold. It is for this reason that people will not pay AD value for LP horses (e.g. 1000 AD for a 200LP horse) - as soon as a horse is bought/won, its value decreases. A real life scenario would be buying a purse for $500 - you would not be able to sell it for $500 because it is "used".''
 
 
 
== Pricing Guide for Reel Horses ==
 
'''Note: This guide is only for reel horses won on the 3D version of the game! Reels from the previous versions of the game should not be priced based on this guide.'''
 
 
 
Reel horses refer to horses won in the mini-games such as the Slots Machine and the Blocks game. A new reel is added every 1st of the month, and the previous reel is removed.
 
 
 
Reels sell for varying amounts, depending on tp amount and how quickly it's won after its release on the 1st of the month. Reels, even low tp, will sell for large amounts during the first week, but value will gradually decrease afterwards.
 
 
 
''~ = up to''
 
 
 
'''Week 1 - Day 1 to Day 7'''
 
 
 
0tp = ~100 mil
 
 
 
1tp = ~100 mil
 
 
 
2tp = ~200 mil
 
 
 
3tp = ~300 mil
 
 
 
4tp = ~400 mil
 
 
 
5tp = ~500 mil
 
 
 
6tp = ~600 mil
 
 
 
7tp = ~700 mil
 
 
 
8tp = ~800 mil
 
 
 
9tp = ~900mil
 
 
 
10 tp = 1+ bil
 
 
 
11 tp = 1.5+ bil
 
 
 
12 tp = 2+ bil
 
 
 
'''Week 2 - Day 8 to Day 14'''
 
 
 
0tp = ~20 mil
 
 
 
1tp = 20 mil - 10 mil
 
 
 
2tp = 40 mil - 20 mil
 
 
 
3tp = 60 mil - 30 mil
 
 
 
4pt = 80 mil - 40 mil
 
 
 
5tp = 100 mil - 50 mil
 
 
 
6tp = 120 mil - 60 mil
 
 
 
7tp = 140 mil = 70 mil
 
 
 
8tp = 160 mil = 80 mil
 
 
 
9tp = 180 mil - 90 mil
 
 
 
10tp = 500 mil - 200 mil
 
 
 
11tp = 1 bil - 500 mil
 
 
 
12tp = 2 bil - 1 bil
 
 
 
'''Week 3 - Day 15 to Day 21'''
 
 
 
0tp = ~15 mil
 
 
 
1tp = 15 mil - 10 mil
 
 
 
2tp = 20 mil - 15 mil
 
 
 
3tp = 30 mil - 25 mil
 
 
 
4tp = 40 mil - 30 mil
 
 
 
5tp = 50 mil - 40 mil
 
 
 
6tp = 60 mil - 50 mil
 
 
 
7tp = 70 mil - 60 mil
 
 
 
8tp = 80 mil - 70 mil
 
 
 
9tp = 90mil - 80 mil
 
 
 
10tp = 200 mil - 100mil
 
 
 
11tp = 500 mil - 250 mil
 
 
 
12tp = 1 bil - 800 mil
 
 
 
'''Week 4 - Day 22 to Day 28'''
 
 
 
0tp = ~10 mil
 
 
 
1tp = 10 mil - 5 mil
 
 
 
2tp = 15 mil - 10 mil
 
 
 
3tp = 25 mil - 15 mil
 
 
 
4tp = 30 mil - 20 mil
 
 
 
5tp = 40 mil - 30 mil
 
 
 
6tp = 50 mil - 40 mil
 
 
 
7tp = 60 mil - 50 mil
 
 
 
8tp = 70 mil - 60 mil
 
 
 
9tp = 80 mil - 70 mil
 
 
 
10tp = 100 mil - 80 mil
 
 
 
11tp = 250 mil - 150 mil
 
 
 
12tp = 800 mil - 500 mil
 
 
 
''Note: Reels can sell for up to 200% of their given price range depending on demand. Examples: A 12tp reel in Week 4 can sell for 1.6bil - 1bil (double the usual rate of 800 mil - 500 mil), if demand is high. A 3tp in week 2 can sell for 120mil - 60mil (double the usual rate), if demand is high.''
 
 
 
'''Also note:''' ''A reel horse from the'' '''previous''' ''months will sell in the Week 4 range.''
 
 
 
== Tips and must-read notes ==
 
🌟 Horses with mixed personalities (some bars are maxed, the rest are mid or weak) and horses with the wrong tp placement falls into the category '''below''' their would-be category. E.g. a 12tp would-be max personality rare in the 50-150mil range would fall into the Weak range of 20-35m if its personality is mixed and/or its tp placement is wrong. The same goes for regular horses.
 
 
 
If you have a "ruined" reward horse, the '''original owner''' (the one who bought it from the store in the first place) can reset it back to custom for 10 AD (100 mil value) provided it has not been reset before.
 
 
 
🌟 Demand plays a large part in value. Older rares that are in low demand will not sell as quickly as newer rares that are in higher demand. Also note, that brand new rares and rewards can sell for up to 200% of their base value the first few days after being released - this is because of the high demand.
 
 
 
✨ Try selling the lower tier horses to The Academy. The Academy will pay 100,000 per level of the horse. You could eventually level a low value horse to 10 and sell it to The Academy for 1 mil.
 
 
 
🌟 Note that Big Racer horses often sell at the high end of the given price range. This is because Championships have a higher payout of prizes than other types of competitions.
 
 
 
✨ Regulars or rares with unlockable overlays or bases (e.g. Day of the Dead base, Chocolate Beauty base, Rainbow Zebra stripes skelibone overlays) are not worth more than regulars or rares without them.
 
 
 
== Pricing tutorial ==
 
Here is a tutorial on how to use the pricing guide for those who need it. '''Remember, you must first figure out your horses baseline value from the appropriate section; level value, and tps, gets added after.'''
 
 
 
''Example: Level 15, 14tp horse. You must first find the baseline value of the appropriate section, that means figuring out how many tp born the horse is - 11, in this case. Look at the 11tp value from the appropriate section. Then add level value on top.''
 
 
 
'''Step 1:''' Figure out what section your horse belongs in - regular, rare, reward, reel, 100 Ticket or Daily Prize Wheel.
 
 
 
'''Step 2:''' Figure out how many tp born your horse is. If you're unsure how many tp born your horse is, figuring it out is easy: a horse gets 1 tp every 5 levels. E.g. a level 20, 16tp horse had 1tp gained at level 5, 10, 15 and 20, therefore ''16 - 4 = 12''. Daily Prize Wheel, 100 Ticket and Reward horses are '''always''' 12tp born. Also note if the tp placement is correct for the horses personality - you can see correct placements here: [1]
 
 
 
'''Step 3:''' Look at your horses personality. Use the info given in this guide to see what section it belongs in. Each pricing section has a personality strength (e.g. 95%+). Horses with mixed personalities (some bars are maxed, the rest are mid or weak) and horses with the wrong tp placement falls into the category below their would-be category. E.g. a 12tp would-be max personality rare in the 50-150mil range would fall into the Weak range of 20-35m if its personality is mixed and/or its tp placement is wrong. The same goes for all kinds of horses.
 
 
 
Once you have found the appropriate section for your horse by using the steps above, you have figured out the baseline value for your horse - what it is worth as a Level 1. '''If''' your horse is higher than Level 1, move on to step 4.
 
 
 
'''Step 4:''' Look at the Leveled section of the pricing guide. If your horse is level 20, it is worth 10 to 20 mil in level value.
 
 
 
'''Step 5:''' Now you take level value and add to your baseline value, and voilá, you have your horses worth.
 
----'''Example:'''
 
 
 
I have a level 20 Seaspirit (rare) that is max RLRLR (personality) and 16tps.
 
 
 
Step 1: The horse is a rare, so I look at the rare section of the guide.
 
 
 
Step 2: My horse has 16 tps at level 20, making it 12tp born.
 
 
 
Step 3: My horses personality is max RLRLR.
 
 
 
Using the above info, I can see my horses baseline value is between 50 and 150 mil. Big Racers are usually valued at the higher end of the given scale, but for this guide, lets value it at 50mil. But my horse is level 20, so I also need to look at training value, which I do in step 4:
 
 
 
Step 4: A 1-20 training is worth 10 to 20 mil.
 
 
 
Step 5: So now I take the baseline value of 50mil and add the training value of 10 to 20 mil, which results in a value range between 60 and 70 mil. That is my horses value.
 

Revision as of 08:13, 7 May 2021

You can find the full pricing guide here

Golden Rule:

A horse is worth what the average buyer is willing to pay for it.

Regular Horse

Step 1. Go to your horse info page (to see how, click here) and look at the breed category, as shown in the picture:

Step 2. If it says "REGULAR" this means that your horse was bred without using breeding vitamins and it is the most common breed in the game.

Simple range for "Regular" breed pricing:

"Born With Talents": 10 and under: $200,000- $800,000.

Tip: If your Regular "low" talent point horse doesn't sell, you can sell it to the academy.

11 talent points born: 700,000-800,000.

12 Talent points born: 800,000- 2,000,000.



More Info: The best "REGULARS" will have strong Right (R) or (L) in all personality sliders. If you see an "M" that means your horse has a middle personality and would not be great in either personality, so the value is less.

Personality Tab

You can see the horse's full personalities by clicking on the "Personality & Talents" button as shown: