Difference between revisions of "Mini Guide: HA 3D Pricing"

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'''Disclaimer''': This pricing guide is the opinion of Jessica Alpha after doing months of research and market analysis. Its intended use is as an introduction to pricing horses on HA 3d for the purpose of buying and selling on the Market/Auction within the game. This guide does not account for personal preferences, Academy Dollar value of horses, or actual day to day pricing. A brief discussion of "special horses" and general AD transfer rules has been included at the end of this guide.
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'''Disclaimer:''' Keep in mind this is a pricing "guide" and not a set in stone pricing manual. As the game changes with updates and supply/demand changes, so will the pricing ranges. However, using this guide will help you to sell and buy successfully. If you have any suggestions for this guide, or anything you would like explained, contact Camilla-Marie in chat.
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==Golden Rule:==
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A horse is worth what the average buyer is willing to pay for it.
 +
 
 +
 
 +
==Pricing Guide for regular horses==
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 +
'''Pricing for regulars with max (95%+) personalities at Level 1'''
 +
 
 +
9tp and below = 100k
 +
 
 +
10tp = 200k - 300k
 +
 
 +
11tp = 300k - 400k
 +
 
 +
12tp = 500k - 1.5m
 +
 
 +
 
 +
'''Pricing for regulars with strong (85-95%) personalities at Level 1'''
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 +
9tp and below = 100k
 +
 
 +
10tp = 200k - 250k
 +
 
 +
11tp = 250k  - 350k
 +
 
 +
12tp = 350k - 450k
 +
 
 +
 
 +
'''Pricing for regulars with weak (75-85%) personalities at Level 1'''
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 +
9tp and below = 100k
 +
 
 +
10tp = 150k - 200k
 +
 +
11tp = 200k - 300k
 +
 
 +
12tp = 300k - 400k
 +
 
 +
 
 +
'''Pricing for regulars with middle (<75%) personalities at Level 1'''
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 +
9tp and below = 100k
 +
 
 +
10tp = 100k
 +
 
 +
11tp = 100k - 150k
 +
 
 +
12tp = 150k - 200k
 +
 
 +
==Pricing Guide for rare horses==
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 +
'''Pricing for rares with max (95%+) personalities at Level 1'''
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 +
6tp and below = 100k - 1 mil
 +
 
 +
7tp = 5 mil - 7 mil
 +
 
 +
8tp = 6 mil - 8 mil
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 +
9tp = 7 mil - 9 mil
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10tp = 8 mil - 10 mil
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11tp = 10 mil - 20 mil
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12tp = 50 mil - 150 mil
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'''Pricing for rares with strong (85-95%) personalities at Level 1'''
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6tp and below = 100k - 800k
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 +
7tp = 4 mil - 5 mil
 +
 
 +
8tp = 5 mil - 6 mil
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 +
9tp = 6 mil - 7 mil
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10tp = 8 mil - 9 mil
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11tp = 10mil - 15mil
 +
 
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12tp = 35mil - 100 mil
 +
 
 +
 
 +
'''Pricing for rares with weak (75-85%) personalities at Level 1'''
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 +
6tp and below = 100k - 650k
 +
 
 +
7tp = 3 mil - 4 mil
 +
 
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8tp = 4 mil - 5 mil
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9tp = 5 mil - 6 mil
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10tp = 6 mil - 7 mil
 +
 
 +
11tp = 8 mil - 10 mil
 +
 
 +
12tp = 15 mil - 25 mil
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 +
'''Pricing for rares with middle (<75%) personalities at Level 1'''
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 +
6tp and below = 100k - 350k
 +
 
 +
7tp = 1 mil - 2 mil
 +
 
 +
8tp = 2 mil - 3 mil
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 +
9tp = 3 mil - 4 mil
 +
 
 +
10tp = 5 mil
 +
 
 +
11tp = 5 mil - 8 mil
 +
 
 +
12tp = 10 mil - 20 mil
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==Pricing Guide for Daily Prize Wheel horses==
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'''Bronze Tier'''
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 +
Rosetta Stone = 25 mil - 40 mil **
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 +
Rosetta Stonicorn = 30 mil - 50 mil
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 +
 
 +
Glow Peacock = 30 mil - 50 mil
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 +
Glow Peacock Unicorn = 50 mil - 70 mil
 +
 
 +
 
 +
Forest Kitty = 45 mil - 60 mil
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Forest Kitticorn = 60 mil - 80 mil
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 +
 
 +
'''Silver Tier'''
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 +
Bumblebee = 75 mil - 100 mil
 +
 
 +
Bumblebee Unicorn = 100 mil - 150 mil
  
  
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==Golden Rule:==
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Snuffles = 100 mil - 150 mil
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 +
Snuffliecorn = 150 mil - 250 mil
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 +
CooCooCaChu = 200 mil - 300 mil
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 +
CooCooCaChuCorn = 300 mil - 400 mil
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 +
 
 +
Puddly = 400 mil - 500 mil
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Puddlicorn = 600 mil - 800 mil
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 +
 
 +
'''Gold Tier'''
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 +
Koda = 500 mil - 1 bil
 +
 
 +
Koda Unicorn = 1 bil - 2 bil
 +
 
 +
 
 +
Obsidian = 1 bil - 2 bil
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 +
Obsidian Unicorn = 2 bil - 3 bil
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 +
 
 +
Paradox = 1 bil - 2 bil
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Paradox Unicorn = 2 bil - 3 bil
 +
 
 +
 
 +
Firebringer = 2 bil - 3 bil
 +
 
 +
Firebringer Unicorn = 3 bil - 4 bil
 +
 +
 
 +
Kumari = 2 bil - 3 bil
 +
 
 +
Kumari Unicorn = 3 bil - 4 bil
 +
 
 +
 
 +
'''Platinum Tier'''
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 +
 
 +
Moonbow = 4 bil - 5 bil
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 +
Moonbow Unicorn = 5 bil - 6 bil
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 +
 
 +
Glass Dragon = 4 bil - 5 bil
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 +
Glass Dragon Unicorn = 5 bil - 6 bil
 +
 
 +
 
 +
Blood Oath = 5 bil - 6 bil
 +
 
 +
Blood Oath Unicorn = 6 bil - 7 bil
 +
 
 +
 
 +
Imperium = 5 bil - 6 bil
 +
 
 +
Imperium Unicorn = 6 bil - 7 bil
 +
 
 +
 
 +
Violet Velvet = 6 bil - 7 bil*
 +
 
 +
Violet Velvet Unicorn = 7 bil - 8 bil*
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 +
 
 +
Seismic Rift = 7 bil - 8 bil*
 +
 
 +
Seismic Rift Unicorn = 8 bil - 9 bil*
 +
 
 +
 
 +
Arcariu = 9 bil - 10 bil*
 +
 
 +
Arcariu Unicorn = 10 bil - 11 bil*
 +
 
 +
 
 +
Dream Pixel = 10 bil - 12bil*
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 +
Dream Pixel Unicorn = 12 bil - 14 bil*
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 +
 
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''Note: Price ranges on the last Platinum Tier horses is based on the steady increase in value of lower Platinum Tier horses. The first couple of late Platinum Tier horses sold can possibly sell for more than the estimated value.''
 +
 
 +
''Note: Star (*) marked late Platinum Tier horses are harder to value due to the limited amount that exists as of now, and the value swings depending on demand. The values listed are the average the horses have sold for recently.''
 +
 
 +
''Note: 2 star (**) marked Rosetta Stone keeps the written value due to it being required for rare breeding combinations - this keeps the demand from lowering along with the other horses in its tier.''
 +
 
 +
 
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''Note: The value of Daily Prize Wheel horses decreases as more horses are won. The speed of decrease in value depends on the '''difficulty of winning''' one of the horses; therefore low tier horses will have their value decreased faster than high tier horses.''
 +
 
 +
==Pricing Guide for Gold Wheel horses==
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 +
Gold Wheel horses value depends on the type and '''when they are won'''.
 +
 
 +
Previous Gold Wheel horses, when no longer on the wheel, typically sell for 100-350mil as customs.
 +
 
 +
Gold Wheel horses currently on the wheel (not including the Ghost) typically sell for between 300mil and 2 bil depending on how new the horse is, and if it has been released on the Gold Wheel before. A brand new one would sell for up to 2 bil, whereas it wouldn't sell for much more than 300mil after the initial 2 weeks.
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''Example: Euphorias are very low value, typically 100-200mil as custom, as they have been released on the Gold Wheel two years in a row for Valentines Day. Gold Wheel horses such as the Christmas Dragons and Blood Dragons that have only been released once sell for 100-350mil.''
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 +
Ghosts are the standard Gold Wheel horse, and they sell for less than 200mil as Custom due to how common they are. Over 2500 Ghosts exist as per March 2019.
 +
 
 +
==Pricing Guide for Reward horses==
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 +
 
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Reward horses value depends on their Loyalty Point cost. The exchange rate is 10 LP = 100 mil when the horse is '''custom or leveled with perfect personality and placement'''. If the horse is "ruined" (wrong tp placement, non-max personality) its value is lower; how much lower depends on if the horse can be reset.''
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''Example: A 10LP horse is worth 100mil, and a 240LP horse is worth 2.4bil.''
 +
 
 +
Note: This rate is also applied  to Limited Editions, however, Limited Editions often go for up to twice their LP value. Example: 500 LP Limited Edition would have a base value of 5 bil but could sell for 10 bil.
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 +
==Pricing Guide for leveled horses==
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When pricing horses, you must also include their level value. The above guides are for level 1 horses. Level values vary depending on the trainer used, but the '''average''' level values are as follows, and is written in this format:
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 +
*Level value for this '''level gap''' (training value for a level x to y)
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**Level value '''''at this level'''''  (total training value for a horse between level x and y)
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''Example: The first bullet point at the Level 40 = 50 gap says 100 mil - 200 mil value. That is the value for a level 40 - 50'' '''''training.''''' '' The second bullet point at Level 40 - 50 says 175 mil - 250 mil; this is the'' '''''total''''' ''level value for a horse between level 40 and 50.''
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----
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*1 - 10 = < 10 mil
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** < 10 mil               
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 +
*10 - 20 = 5 mil - 15 mil
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** 10 mil - 20 mil       
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 +
*20 - 30 = 15 mil - 30 mil
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** 25 mil - 50 mil
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*30 - 40 = 50 mil - 100 mil
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** 75 mil - 150 mil
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*40 - 50 = 100 mil - 200 mil
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**175 mil - 250 mil
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*50 - 60 = 200 mil - 300 mil
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**450 mil - 750 mil
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*60 - 70 = 500 mil - 1 bil
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** 950 mil - 1.75 bil
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*70 - 80 = 1.5 bil - 2 bil
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** 2.45 bil - 3.75 bil
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 +
*80 - 90 = 2 bil - 2.5 bil
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** 4.45 bil - 6.25 bil
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 +
*90 - 100 = 3 bil - 4 bil
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** 7.45 bil - 10.25 bil
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''Note: When looking at total value for a horse at a certain level, remember to go by the low end or high end of the price range according to the horses level. A level 31 values would be the same value as level 30, not level 40.''
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''Also note: Level values are '''lower''' on middle/weak horses as their performance, and thus value, is still worse/lower than max horses.''
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==Pricing Guide for 100 Ticket Horses==
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All 100 Ticket Horses from raffles are worth 2 bil as customs.
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''Even though they cost 400AD/4bil value to get from the raffle does not mean they are worth that when being sold. It is for this reason that people will not pay AD value for LP horses (e.g. 1000 AD for a 200LP horse) - as soon as a horse is bought/won, its value decreases. A real life scenario would be buying a purse for $500 - you would not be able to sell it for $500 because it is "used".''
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==Pricing Guide for Reel Horses==
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'''Note: This guide is only for reel horses won on the 3D version of the game! Reels from the previous versions of the game should not be priced based on this guide.'''
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Reel horses refer to horses won in the mini-games such as the Slots Machine and the Blocks game. A new reel is added every 1st of the month, and the previous reel is removed.
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Reels sell for varying amounts, depending on tp amount and how quickly it's won after its release on the 1st of the month. Reels, even low tp, will sell for large amounts during the first week, but value will gradually decrease afterwards.
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'' ~ = up to ''
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'''Week 1 - Day 1 to Day 7'''
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0tp = ~100 mil
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1tp = ~100 mil
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2tp = ~200 mil
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3tp = ~300 mil
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4tp = ~400 mil
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5tp = ~500 mil
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6tp = ~600 mil
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7tp = ~700 mil
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8tp = ~800 mil
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9tp = ~900mil
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10 tp = 1+ bil
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11 tp = 1.5+ bil
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12 tp = 2+ bil
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'''Week 2 - Day 8 to Day 14'''
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0tp = ~20 mil
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1tp = 20 mil - 10 mil
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2tp = 40 mil - 20 mil
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3tp = 60 mil - 30 mil
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4pt = 80 mil - 40 mil
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5tp = 100 mil - 50 mil
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6tp = 120 mil - 60 mil
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7tp = 140 mil = 70 mil
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8tp = 160 mil = 80 mil
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9tp = 180 mil - 90 mil
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10tp = 500 mil - 200 mil
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11tp = 1 bil - 500 mil
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12tp = 2 bil - 1 bil
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'''Week 3 - Day 15 to Day 21'''
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0tp = ~15 mil
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1tp = 15 mil - 10 mil
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2tp = 20 mil - 15 mil
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3tp = 30 mil - 25 mil
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4tp = 40 mil - 30  mil
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5tp = 50 mil - 40 mil
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6tp = 60 mil - 50 mil
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7tp = 70 mil - 60 mil
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8tp = 80 mil - 70 mil
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9tp = 90mil - 80 mil
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10tp = 200 mil - 100mil
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11tp = 500 mil - 250 mil
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12tp = 1 bil - 800 mil
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'''Week 4 - Day 22 to Day 28'''
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0tp = ~10 mil
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1tp = 10 mil - 5 mil
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2tp = 15 mil - 10 mil
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3tp = 25 mil - 15 mil
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4tp = 30 mil - 20 mil
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5tp = 40 mil - 30 mil
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6tp = 50 mil - 40 mil
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7tp = 60 mil - 50 mil
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8tp = 70 mil - 60 mil
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9tp = 80 mil - 70 mil
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10tp = 100 mil - 80 mil
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11tp = 250 mil - 150 mil
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12tp = 800 mil - 500 mil
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''Note: Reels can sell for up to 200% of their given price range depending on demand. Examples: A 12tp reel in Week 4 can sell for 1.6bil - 1bil (double the usual rate of 800 mil - 500 mil), if demand is high. A 3tp in week 2 can sell for 120mil - 60mil (double the usual rate), if demand is high.''
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'''Also note:''' ''A reel horse from the'' '''previous''' ''months will sell in the Week 4 range.''
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==Tips and must-read notes==
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🌟 Horses with mixed personalities (some bars are maxed, the rest are mid or weak) and horses with the wrong tp placement falls into the category '''below''' their would-be category. E.g. a 12tp would-be max personality rare in the 50-150mil range would fall into the Weak range of 20-35m if its personality is mixed and/or its tp placement is wrong. The same goes for regular horses.
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✨ If you have a "ruined" reward horse, the '''original owner''' (the one who bought it from the store in the first place) can reset it back to custom for 10 AD (100 mil value) provided it has not been reset before.
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🌟 Demand plays a large part in value. Older rares that are in low demand will not sell as quickly as newer rares that are in higher demand. Also note, that brand new rares and rewards can sell for up to 200% of their base value the first few days after being released - this is because of the high demand.
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✨ Try selling the lower tier horses to The Academy. The Academy will pay 100,000 per level of the horse. You could eventually level a low value horse to 10 and sell it to The Academy for 1 mil.
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🌟 Note that Big Racer horses often sell at the high end of the given price range. This is because Championships have a higher payout of prizes than other types of competitions.
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✨ Regulars or rares with unlockable overlays or bases (e.g. Day of the Dead base, Chocolate Beauty base, Rainbow Zebra stripes skelibone overlays) are not worth more than regulars or rares without them.
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==Pricing tutorial==
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 +
Here is a tutorial on how to use the pricing guide for those who need it. '''Remember, you must first figure out your horses baseline value from the appropriate section; level value, and tps, gets added after.'''
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''Example: Level 15, 14tp horse. You must first find the baseline value of the appropriate section, that means figuring out how many tp born the horse is - 11, in this case. Look at the 11tp value from the appropriate section. Then add level value on top.''
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'''Step 1:'''  Figure out what section your horse belongs in - regular, rare, reward, reel, 100 Ticket or Daily Prize Wheel.
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A horse is worth what the average buyer is willing to pay for it.  
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'''Step 2:''' Figure out how many tp born your horse is. If you're unsure how many tp born your horse is, figuring it out is easy: a horse gets 1 tp every 5 levels. E.g. a level 20, 16tp horse had 1tp gained at level 5, 10, 15 and 20, therefore ''16 - 4 = 12''. Daily Prize Wheel, 100 Ticket and Reward horses are '''always''' 12tp born. Also note if the tp placement is correct for the horses personality - you can see correct placements here: [http://horseacademy.club/wiki/index.php?title=Mini_Guide:_Talent_Points_and_Personalities]
  
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==Factors that Determine Horse Value:==
 
  
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While you may get lucky and a buyer buys your horse for way more than what the average person will pay for it, this does not happen often. Realistically, the average price is a price range based on what horses have been selling for on the market (and how quickly they have sold). The exact value of a horse changes (sometimes daily), but what does not change are the basic make-ups for what makes a good horse. Most horses range in price from 500k (500,000) to 100 mil (100,000,000). The market is starting to even out some and you will see that horses that are priced over 100 mil are either very GOOD horses, or they are sitting there for several days and no one is buying them. After your horse has been on market for 5 days without selling, the game will automatically take your horse off market and suggest that you consider lowering the price. Whether you are wanting to put your horse on market for it to sell within the five day limit, sell your horse on auction, or you are looking to buy a horse off of the auction/market, the following features can be used to determine more accurately the value of a horse:
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'''Step 3:''' Look at your horses personality. Use the info given in this guide to see what section it belongs in. Each pricing section has a personality strength (e.g. 95%+). Horses with mixed personalities (some bars are maxed, the rest are mid or weak) and horses with the wrong tp placement falls into the category below their would-be category. E.g. a 12tp would-be max personality rare in the 50-150mil range would fall into the Weak range of 20-35m if its personality is mixed and/or its tp placement is wrong. The same goes for all kinds of horses.
  
  
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===Breed:===
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Once you have found the appropriate section for your horse by using the steps above, you have figured out the baseline value for your horse - what it is worth as a Level 1. '''If''' your horse is higher than Level 1, move on to step 4.
βˆ’
If everything else is the same (same lvl, personality, talents, gender, placement, age, brand) a "rare" horse will always be worth more than a regular horse. We will tackle pricing for breeds later.  
 
  
βˆ’
'''Regular Horses:'''
 
  
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A horse that does not need breeding vitamins to create (by breeding an lvl 5 or higher stallion with an lvl 5 or higher under age 14 mare) are called regular horses. They come in many colors and can have overlay patterns. When you visit a horse in the stable, check the "Appearance" tab to see what options you have. Be careful! If you have a rare horse and you change its appearance, it will '''not be a rare anymore''', and it may not be possible to change it back.
+
'''Step 4:''' Look at the Leveled section of the pricing guide. If your horse is level 20, it is worth 10 to 20 mil in level value.  
  
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'''Generally speaking Regular horses sell on the market around these prices:
 
  
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*lvl 10 or below 9 talents or below: 1-400,000 (some players put these horses up for $1 to help out new players, other players will "sell to the academy").
+
'''Step 5:''' Now you take level value and add to your baseline value, and voilΓ‘, you have your horses worth.
βˆ’
*lvl 10 or below 10 talents: 100,000k-600,000k
 
βˆ’
*lvl 10 or below 11 talents: 500,000- 1 mil (so a lvl 10 11tp born might sell for 1 mil).
 
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*lvl 5 or below 12 talents: 900,000- 3 mil (this depends on the horse personality and where the talent points are).
 
βˆ’
'''
 
βˆ’
As the horse reaches higher levels, it's value will increase in accordance with it's personality and it's talent point placements. To see how to place talents based on personality (this will increase the value of the horse the most), see the [[Mini Guide: Talent Points and Personalities]]
 
  
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'''Lvl 30-40 regular 12tp born horses with an okay to good personality and ok to accurate talent point placement can sell for 50-200 mil''' depending on exact level and '''player personal preference'''. 10tp to 11tp horse over lvl 30 will sell for a slightly lower price range (about 40mil- 150 mil).
 
  
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'''Special Breeds:'''
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----
  
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(''rares that people bred using vitamins, or reward horses that were bought with Academy Dollars/Loyalty Points'') with 10tp or more talent points can go anywhere from 5 mil to 500 mil. However, the number of talent points and the placement of these talents can really change the price. For example:
+
'''Example:'''
βˆ’
*A Tiger horse that has an "extreme perso", 12 talent points at lvl 1 (meaning its a 12tp born) would be worth around 100m-300m depending on where the talent points are place in relation to the personality (so a Flat Track Bully horse has Big Racer talent points, it will decrease the value significantly, but still be worth more than a low TP tiger).
 
βˆ’
*A Tiger horse that as a "middle perso", and lvl 1 with 3 talent points would be worth almost nothing (maybe 1-2 mil).
 
  
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===Talent point placement===
+
I have a level 20 Seaspirit (rare) that is max RLRLR (personality) and 16tps.
  
βˆ’
This depends on the type of personality the horse has. (this is under the "PERSONALITY/TALENTS" tab after you select a specific horse from your horses tab, or when you visit a horse in it's stable)
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Step 1: The horse is a rare, so I look at the rare section of the guide.
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GENERALLY speaking, at least 2 talents in the first 3 boxes (super speed, acceleration, distance runner) are the most important. However, if your horse as a Big Racer/unpredictable/jumper personality, Control talents and Big Racer are very desirable because that would make it a Championship potential winner horse (again, see the Perso/Talent point mini guide for more details).
 
βˆ’
Keep in mind, some talent point placements go better with certain personalities than others (like the example above), but these are general opinions and you can discover what people like by experimenting.
 
βˆ’
''What's important to remember is that"Extreme" personalities are considered better than "middle" personalities.''
 
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An extreme personality is when a personality trait (flat track bully/big racer, unpredictable/professional, stubborn/adaptable, jumper/flat runner, chaser/front runner) is way over to the left or right of your screen (towards one of the traits). You'll notice when you breed a foal, it gives you percents. I personally consider a trait to be extreme if the trait is at 95% or higher. Max personality trait is when a trait is at 100%.  
 
  
βˆ’
The more talents a horse has and the more extreme its personality traits are, the higher priced the horse will be.
+
Step 2: My horse has 16 tps at level 20, making it 12tp born.  
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Female horses generally sell for a bit more than stallions because of the Stud Market.
 
  
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Currently, different breeds (rares/reward horses/old HA reel horses) sell for very different prices. Generally speaking:
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Step 3: My horses personality is max RLRLR.
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*A breed is worth more if there are less than 200 in the game.
 
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*A breed is worth more if it is high level and has breeder or Big Racer talent points and matching extreme personality traits.
 
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*A breed is worth more if it has been levelled for breeding (level 30 or higher with 3 talent points in Top Breeder, and only tp in the boxes that are preferred)
 
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*Rare breeds that are lvl 30-50 with 11-12 born talents and 3 talents in top breeder can range from 100 mil to 600 mil depending on personality and exact level. Lvl 50 or higher can go up to a billion or more if the horse was born with 11-12 talents and has 3 talents in breeder.
 
  
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Using the above info, I can see my horses baseline value is between 50 and 150 mil. Big Racers are usually valued at the higher end of the given scale, but for this guide, lets value it at 50mil. But my horse is level 20, so I also need to look at training value, which I do in step 4:
  
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'''Example Pricing Walk Through:
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Step 4: A 1-20 training is worth 10 to 20 mil.
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[[File:Lynx.jpg]]
 
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[[File:Lynx TP.png]]
 
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[[File:Lynx Perso.png]]
 
  
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12tp born Lynx lvl 30 (18 stars total), has max/heavy personalities with "matching" talent point placement (the talent points are not on Big Racer or Show Jumper, as these would not help the "Flat Track Bully" personality). However, the horse has no breeder talent points (the horse would need to be leveled to 45 to add 3 breeder talents to add more value). Approx. value for a horse like this is 200-300 mil depending on the need/popularity for the Lynx breed.'''
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Step 5: So now I take the baseline value of 50mil and add the training value of 10 to 20 mil, which results in a value range between 60 and 70 mil. That is my horses value.
  
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==Special Circumstances/AD purchases==
 
  
  
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*Reward horses are worth more because they can not be created through breeding. Other factors such as the number of Loyalty Points used to purchase a reward horse, must be taken into consideration.  However, brand new breed-able rares tend to sell well too, because not everyone has the horses required to breed them when they first come out.
 
  
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*Horses won through the raffle are '''extremely valuable''' (billions of dollars, though usually, owners of these horses will only sell for AD through the game creator).
 
  
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*'''Breeds that are over lvl 40 "may" (depends on perso and talents again, and typically only Reward horses) be worth Academy Dollars. But since these are not very common transactions, it's up to the buyer and seller determine the amount together. See the [[Mini Guide: Buying/Selling for AD]] for information and rules about AD transfers.
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'''This guide was written by Camilla-Marie, February 2019 and will be updated as required. Last update: February 2019.'''

Latest revision as of 15:26, 27 January 2021

Disclaimer: Keep in mind this is a pricing "guide" and not a set in stone pricing manual. As the game changes with updates and supply/demand changes, so will the pricing ranges. However, using this guide will help you to sell and buy successfully. If you have any suggestions for this guide, or anything you would like explained, contact Camilla-Marie in chat.

Golden Rule:

A horse is worth what the average buyer is willing to pay for it.


Pricing Guide for regular horses

Pricing for regulars with max (95%+) personalities at Level 1

9tp and below = 100k

10tp = 200k - 300k

11tp = 300k - 400k

12tp = 500k - 1.5m


Pricing for regulars with strong (85-95%) personalities at Level 1

9tp and below = 100k

10tp = 200k - 250k

11tp = 250k - 350k

12tp = 350k - 450k


Pricing for regulars with weak (75-85%) personalities at Level 1

9tp and below = 100k

10tp = 150k - 200k

11tp = 200k - 300k

12tp = 300k - 400k


Pricing for regulars with middle (<75%) personalities at Level 1

9tp and below = 100k

10tp = 100k

11tp = 100k - 150k

12tp = 150k - 200k

Pricing Guide for rare horses

Pricing for rares with max (95%+) personalities at Level 1

6tp and below = 100k - 1 mil

7tp = 5 mil - 7 mil

8tp = 6 mil - 8 mil

9tp = 7 mil - 9 mil

10tp = 8 mil - 10 mil

11tp = 10 mil - 20 mil

12tp = 50 mil - 150 mil


Pricing for rares with strong (85-95%) personalities at Level 1

6tp and below = 100k - 800k

7tp = 4 mil - 5 mil

8tp = 5 mil - 6 mil

9tp = 6 mil - 7 mil

10tp = 8 mil - 9 mil

11tp = 10mil - 15mil

12tp = 35mil - 100 mil


Pricing for rares with weak (75-85%) personalities at Level 1

6tp and below = 100k - 650k

7tp = 3 mil - 4 mil

8tp = 4 mil - 5 mil

9tp = 5 mil - 6 mil

10tp = 6 mil - 7 mil

11tp = 8 mil - 10 mil

12tp = 15 mil - 25 mil

Pricing for rares with middle (<75%) personalities at Level 1

6tp and below = 100k - 350k

7tp = 1 mil - 2 mil

8tp = 2 mil - 3 mil

9tp = 3 mil - 4 mil

10tp = 5 mil

11tp = 5 mil - 8 mil

12tp = 10 mil - 20 mil

Pricing Guide for Daily Prize Wheel horses

Bronze Tier

Rosetta Stone = 25 mil - 40 mil **

Rosetta Stonicorn = 30 mil - 50 mil


Glow Peacock = 30 mil - 50 mil

Glow Peacock Unicorn = 50 mil - 70 mil


Forest Kitty = 45 mil - 60 mil

Forest Kitticorn = 60 mil - 80 mil


Silver Tier

Bumblebee = 75 mil - 100 mil

Bumblebee Unicorn = 100 mil - 150 mil


Snuffles = 100 mil - 150 mil

Snuffliecorn = 150 mil - 250 mil


CooCooCaChu = 200 mil - 300 mil

CooCooCaChuCorn = 300 mil - 400 mil


Puddly = 400 mil - 500 mil

Puddlicorn = 600 mil - 800 mil


Gold Tier

Koda = 500 mil - 1 bil

Koda Unicorn = 1 bil - 2 bil


Obsidian = 1 bil - 2 bil

Obsidian Unicorn = 2 bil - 3 bil


Paradox = 1 bil - 2 bil

Paradox Unicorn = 2 bil - 3 bil


Firebringer = 2 bil - 3 bil

Firebringer Unicorn = 3 bil - 4 bil


Kumari = 2 bil - 3 bil

Kumari Unicorn = 3 bil - 4 bil


Platinum Tier


Moonbow = 4 bil - 5 bil

Moonbow Unicorn = 5 bil - 6 bil


Glass Dragon = 4 bil - 5 bil

Glass Dragon Unicorn = 5 bil - 6 bil


Blood Oath = 5 bil - 6 bil

Blood Oath Unicorn = 6 bil - 7 bil


Imperium = 5 bil - 6 bil

Imperium Unicorn = 6 bil - 7 bil


Violet Velvet = 6 bil - 7 bil*

Violet Velvet Unicorn = 7 bil - 8 bil*


Seismic Rift = 7 bil - 8 bil*

Seismic Rift Unicorn = 8 bil - 9 bil*


Arcariu = 9 bil - 10 bil*

Arcariu Unicorn = 10 bil - 11 bil*


Dream Pixel = 10 bil - 12bil*

Dream Pixel Unicorn = 12 bil - 14 bil*


Note: Price ranges on the last Platinum Tier horses is based on the steady increase in value of lower Platinum Tier horses. The first couple of late Platinum Tier horses sold can possibly sell for more than the estimated value.

Note: Star (*) marked late Platinum Tier horses are harder to value due to the limited amount that exists as of now, and the value swings depending on demand. The values listed are the average the horses have sold for recently.

Note: 2 star (**) marked Rosetta Stone keeps the written value due to it being required for rare breeding combinations - this keeps the demand from lowering along with the other horses in its tier.


Note: The value of Daily Prize Wheel horses decreases as more horses are won. The speed of decrease in value depends on the difficulty of winning one of the horses; therefore low tier horses will have their value decreased faster than high tier horses.

Pricing Guide for Gold Wheel horses

Gold Wheel horses value depends on the type and when they are won.

Previous Gold Wheel horses, when no longer on the wheel, typically sell for 100-350mil as customs.

Gold Wheel horses currently on the wheel (not including the Ghost) typically sell for between 300mil and 2 bil depending on how new the horse is, and if it has been released on the Gold Wheel before. A brand new one would sell for up to 2 bil, whereas it wouldn't sell for much more than 300mil after the initial 2 weeks.

Example: Euphorias are very low value, typically 100-200mil as custom, as they have been released on the Gold Wheel two years in a row for Valentines Day. Gold Wheel horses such as the Christmas Dragons and Blood Dragons that have only been released once sell for 100-350mil.

Ghosts are the standard Gold Wheel horse, and they sell for less than 200mil as Custom due to how common they are. Over 2500 Ghosts exist as per March 2019.

Pricing Guide for Reward horses

Reward horses value depends on their Loyalty Point cost. The exchange rate is 10 LP = 100 mil when the horse is custom or leveled with perfect personality and placement. If the horse is "ruined" (wrong tp placement, non-max personality) its value is lower; how much lower depends on if the horse can be reset.

Example: A 10LP horse is worth 100mil, and a 240LP horse is worth 2.4bil.

Note: This rate is also applied to Limited Editions, however, Limited Editions often go for up to twice their LP value. Example: 500 LP Limited Edition would have a base value of 5 bil but could sell for 10 bil.

Pricing Guide for leveled horses

When pricing horses, you must also include their level value. The above guides are for level 1 horses. Level values vary depending on the trainer used, but the average level values are as follows, and is written in this format:

  • Level value for this level gap (training value for a level x to y)
    • Level value at this level (total training value for a horse between level x and y)

Example: The first bullet point at the Level 40 = 50 gap says 100 mil - 200 mil value. That is the value for a level 40 - 50 training. The second bullet point at Level 40 - 50 says 175 mil - 250 mil; this is the total level value for a horse between level 40 and 50.




  • 1 - 10 = < 10 mil
    • < 10 mil
  • 10 - 20 = 5 mil - 15 mil
    • 10 mil - 20 mil
  • 20 - 30 = 15 mil - 30 mil
    • 25 mil - 50 mil
  • 30 - 40 = 50 mil - 100 mil
    • 75 mil - 150 mil
  • 40 - 50 = 100 mil - 200 mil
    • 175 mil - 250 mil
  • 50 - 60 = 200 mil - 300 mil
    • 450 mil - 750 mil
  • 60 - 70 = 500 mil - 1 bil
    • 950 mil - 1.75 bil
  • 70 - 80 = 1.5 bil - 2 bil
    • 2.45 bil - 3.75 bil
  • 80 - 90 = 2 bil - 2.5 bil
    • 4.45 bil - 6.25 bil
  • 90 - 100 = 3 bil - 4 bil
    • 7.45 bil - 10.25 bil


Note: When looking at total value for a horse at a certain level, remember to go by the low end or high end of the price range according to the horses level. A level 31 values would be the same value as level 30, not level 40.

Also note: Level values are lower on middle/weak horses as their performance, and thus value, is still worse/lower than max horses.

Pricing Guide for 100 Ticket Horses

All 100 Ticket Horses from raffles are worth 2 bil as customs.

Even though they cost 400AD/4bil value to get from the raffle does not mean they are worth that when being sold. It is for this reason that people will not pay AD value for LP horses (e.g. 1000 AD for a 200LP horse) - as soon as a horse is bought/won, its value decreases. A real life scenario would be buying a purse for $500 - you would not be able to sell it for $500 because it is "used".

Pricing Guide for Reel Horses

Note: This guide is only for reel horses won on the 3D version of the game! Reels from the previous versions of the game should not be priced based on this guide.

Reel horses refer to horses won in the mini-games such as the Slots Machine and the Blocks game. A new reel is added every 1st of the month, and the previous reel is removed.

Reels sell for varying amounts, depending on tp amount and how quickly it's won after its release on the 1st of the month. Reels, even low tp, will sell for large amounts during the first week, but value will gradually decrease afterwards.

~ = up to

Week 1 - Day 1 to Day 7

0tp = ~100 mil

1tp = ~100 mil

2tp = ~200 mil

3tp = ~300 mil

4tp = ~400 mil

5tp = ~500 mil

6tp = ~600 mil

7tp = ~700 mil

8tp = ~800 mil

9tp = ~900mil

10 tp = 1+ bil

11 tp = 1.5+ bil

12 tp = 2+ bil


Week 2 - Day 8 to Day 14

0tp = ~20 mil

1tp = 20 mil - 10 mil

2tp = 40 mil - 20 mil

3tp = 60 mil - 30 mil

4pt = 80 mil - 40 mil

5tp = 100 mil - 50 mil

6tp = 120 mil - 60 mil

7tp = 140 mil = 70 mil

8tp = 160 mil = 80 mil

9tp = 180 mil - 90 mil

10tp = 500 mil - 200 mil

11tp = 1 bil - 500 mil

12tp = 2 bil - 1 bil


Week 3 - Day 15 to Day 21

0tp = ~15 mil

1tp = 15 mil - 10 mil

2tp = 20 mil - 15 mil

3tp = 30 mil - 25 mil

4tp = 40 mil - 30 mil

5tp = 50 mil - 40 mil

6tp = 60 mil - 50 mil

7tp = 70 mil - 60 mil

8tp = 80 mil - 70 mil

9tp = 90mil - 80 mil

10tp = 200 mil - 100mil

11tp = 500 mil - 250 mil

12tp = 1 bil - 800 mil


Week 4 - Day 22 to Day 28

0tp = ~10 mil

1tp = 10 mil - 5 mil

2tp = 15 mil - 10 mil

3tp = 25 mil - 15 mil

4tp = 30 mil - 20 mil

5tp = 40 mil - 30 mil

6tp = 50 mil - 40 mil

7tp = 60 mil - 50 mil

8tp = 70 mil - 60 mil

9tp = 80 mil - 70 mil

10tp = 100 mil - 80 mil

11tp = 250 mil - 150 mil

12tp = 800 mil - 500 mil

Note: Reels can sell for up to 200% of their given price range depending on demand. Examples: A 12tp reel in Week 4 can sell for 1.6bil - 1bil (double the usual rate of 800 mil - 500 mil), if demand is high. A 3tp in week 2 can sell for 120mil - 60mil (double the usual rate), if demand is high.

Also note: A reel horse from the previous months will sell in the Week 4 range.

Tips and must-read notes

🌟 Horses with mixed personalities (some bars are maxed, the rest are mid or weak) and horses with the wrong tp placement falls into the category below their would-be category. E.g. a 12tp would-be max personality rare in the 50-150mil range would fall into the Weak range of 20-35m if its personality is mixed and/or its tp placement is wrong. The same goes for regular horses.

✨ If you have a "ruined" reward horse, the original owner (the one who bought it from the store in the first place) can reset it back to custom for 10 AD (100 mil value) provided it has not been reset before.

🌟 Demand plays a large part in value. Older rares that are in low demand will not sell as quickly as newer rares that are in higher demand. Also note, that brand new rares and rewards can sell for up to 200% of their base value the first few days after being released - this is because of the high demand.

✨ Try selling the lower tier horses to The Academy. The Academy will pay 100,000 per level of the horse. You could eventually level a low value horse to 10 and sell it to The Academy for 1 mil.

🌟 Note that Big Racer horses often sell at the high end of the given price range. This is because Championships have a higher payout of prizes than other types of competitions.

✨ Regulars or rares with unlockable overlays or bases (e.g. Day of the Dead base, Chocolate Beauty base, Rainbow Zebra stripes skelibone overlays) are not worth more than regulars or rares without them.

Pricing tutorial

Here is a tutorial on how to use the pricing guide for those who need it. Remember, you must first figure out your horses baseline value from the appropriate section; level value, and tps, gets added after.

Example: Level 15, 14tp horse. You must first find the baseline value of the appropriate section, that means figuring out how many tp born the horse is - 11, in this case. Look at the 11tp value from the appropriate section. Then add level value on top.

Step 1: Figure out what section your horse belongs in - regular, rare, reward, reel, 100 Ticket or Daily Prize Wheel.


Step 2: Figure out how many tp born your horse is. If you're unsure how many tp born your horse is, figuring it out is easy: a horse gets 1 tp every 5 levels. E.g. a level 20, 16tp horse had 1tp gained at level 5, 10, 15 and 20, therefore 16 - 4 = 12. Daily Prize Wheel, 100 Ticket and Reward horses are always 12tp born. Also note if the tp placement is correct for the horses personality - you can see correct placements here: [1]


Step 3: Look at your horses personality. Use the info given in this guide to see what section it belongs in. Each pricing section has a personality strength (e.g. 95%+). Horses with mixed personalities (some bars are maxed, the rest are mid or weak) and horses with the wrong tp placement falls into the category below their would-be category. E.g. a 12tp would-be max personality rare in the 50-150mil range would fall into the Weak range of 20-35m if its personality is mixed and/or its tp placement is wrong. The same goes for all kinds of horses.


Once you have found the appropriate section for your horse by using the steps above, you have figured out the baseline value for your horse - what it is worth as a Level 1. If your horse is higher than Level 1, move on to step 4.


Step 4: Look at the Leveled section of the pricing guide. If your horse is level 20, it is worth 10 to 20 mil in level value.


Step 5: Now you take level value and add to your baseline value, and voilΓ‘, you have your horses worth.



Example:

I have a level 20 Seaspirit (rare) that is max RLRLR (personality) and 16tps.

Step 1: The horse is a rare, so I look at the rare section of the guide.

Step 2: My horse has 16 tps at level 20, making it 12tp born.

Step 3: My horses personality is max RLRLR.

Using the above info, I can see my horses baseline value is between 50 and 150 mil. Big Racers are usually valued at the higher end of the given scale, but for this guide, lets value it at 50mil. But my horse is level 20, so I also need to look at training value, which I do in step 4:

Step 4: A 1-20 training is worth 10 to 20 mil.

Step 5: So now I take the baseline value of 50mil and add the training value of 10 to 20 mil, which results in a value range between 60 and 70 mil. That is my horses value.



This guide was written by Camilla-Marie, February 2019 and will be updated as required. Last update: February 2019.